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esbuild-plugin-html

A HTML loader plugin for esbuild.

Install

sh
npm i -D @chialab/esbuild-plugin-html
sh
yarn add -D @chialab/esbuild-plugin-html
sh
pnpm add -D @chialab/esbuild-plugin-html

Usage

The plugin tries to respect esbuild configuration closely as possible. Since it treats HTML files as entrypoints, the resulting documents will use the pattern provided by entryNames, while JavaScript and CSS files will be written using the chunkNames config. Other files use the assetNames option.

Common configurations

Build mode

js
import htmlPlugin from '@chialab/esbuild-plugin-html';
import esbuild from 'esbuild';

await esbuild.build({
    entryPoints: ['src/index.html'],
    outdir: 'public',
    assetNames: 'assets/[name]-[hash]',
    chunkNames: '[ext]/[name]-[hash]',
    plugins: [htmlPlugin()],
});

The output structure would be something similar to:

public
├── index.html
├── assets/favicon-YYYYY.png
├── css/style-YYYYY.css
├── css/style-YYYYY.css.map
├── js/index-YYYYY.js
└── js/index-YYYYY.js.map

Serve mode

js
import htmlPlugin from '@chialab/esbuild-plugin-html';
import esbuild from 'esbuild';

await esbuild.serve(
    {
        servedir: 'public',
    },
    {
        entryPoints: ['src/index.html'],
        outdir: 'public',
        assetNames: 'assets/[name]',
        chunkNames: '[ext]/[name]',
        plugins: [htmlPlugin()],
    }
);

Options

The HTML plugin accepts an options object with the following properties:

scriptsTarget

The target of the plain scripts build (type="text/javascript").

modulesTarget

The target of the ES modules build (type="module").

How it works

Esbuild Plugin HTML instructs esbuild to load a HTML file as entrypoint. It parses the HTML and runs esbuild on scripts, styles, assets and icons.

Scripts

It handles both inline and file scripts. When the type="module" attribute is found in the <script> tag, it runs esbuild with format: 'esm', otherwise it will produce an iife bundle.

Sample

html
<script
    src="src/index.js"
    type="module"></script>
<script
    src="src/index.js"
    nomodule></script>

This will result in producing two bundles:

html
<script
    src="index-[hash].js"
    type="module"></script>
<script
    src="index-[hash].js"
    nomodule></script>

Styles

It supports both <link rel="stylesheet"> and <style> nodes for styling.

Sample

html
<link
    rel="stylesheet"
    href="app.css" />
<style>
    .inline {
        color: red;
    }
</style>

This will result in producing two css bundles:

html
<link
    rel="stylesheet"
    href="css/app-[hash].css" />
<style>
    @import url('css/inline-[hash].css');
</style>

Assets

Referenced files by src and href attributes are copy along the html file in the assets directory.

Sample

html
<img src="img/logo.png" />

This will result in:

html
<img src="assets/logo-[hash].png" />

Icons

Manually generate favicons can be a pain. This plugin detects a <link rel="icon"> node and uses its reference to generate icons and launch screens for (almost) every browser.

Sample

html
<link
    rel="shortcut icon"
    href="icon.png"
    type="image/png" />

This will result in:

html
<link
    rel="icon"
    sizes="16x16"
    href="icons/favicon-16x16.png" />
<link
    rel="icon"
    sizes="32x32"
    href="icons/favicon-32x32.png" />
<link
    rel="icon"
    sizes="48x48"
    href="icons/favicon-48x48.png" />
<link
    rel="shortcut icon"
    href="icons/favicon-196x196.png" />
<link
    rel="icon"
    sizes="196x196"
    href="icons/favicon-196x196.png" />
<link
    rel="apple-touch-icon"
    sizes="180x180"
    href="icons/apple-touch-icon.png" />
<link
    rel="apple-touch-icon"
    sizes="167x167"
    href="icons/apple-touch-icon-ipad.png" />
<link
    rel="apple-touch-startup-image"
    media="(device-width: 375px) and (device-height: 812px) and (-webkit-device-pixel-ratio: 3)"
    href="icons/apple-launch-iphonex.png" />
<link
    rel="apple-touch-startup-image"
    media="(device-width: 375px) and (device-height: 667px) and (-webkit-device-pixel-ratio: 2)"
    href="icons/apple-launch-iphone8.png" />
<link
    rel="apple-touch-startup-image"
    media="(device-width: 414px) and (device-height: 736px) and (-webkit-device-pixel-ratio: 3)"
    href="icons/apple-launch-iphone8-plus.png" />
<link
    rel="apple-touch-startup-image"
    media="(device-width: 320px) and (device-height: 568px) and (-webkit-device-pixel-ratio: 2)"
    href="icons/apple-launch-iphone5.png" />
<link
    rel="apple-touch-startup-image"
    media="(device-width: 768px) and (device-height: 1024px) and (-webkit-device-pixel-ratio: 2)"
    href="icons/apple-launch-ipadair.png" />
<link
    rel="apple-touch-startup-image"
    media="(device-width: 834px) and (device-height: 1112px) and (-webkit-device-pixel-ratio: 2)"
    href="icons/apple-launch-ipadpro10.png" />
<link
    rel="apple-touch-startup-image"
    media="(device-width: 1024px) and (device-height: 1366px) and (-webkit-device-pixel-ratio: 2)"
    href="icons/apple-launch-ipadpro12.png" />

It also update <link rel="manifest"> content if found.

Minify

The plugin will honor the minify option from esbuild if the htmlnano module is installed.

sh
npm i -D @chialab/esbuild-plugin-html htmlnano
sh
yarn add -D @chialab/esbuild-plugin-html htmlnano
sh
pnpm add -D @chialab/esbuild-plugin-html htmlnano

Configuration can be passed with the minifyOptions property. Please refer to the htmlnano documentation for more information.

js
import htmlPlugin from '@chialab/esbuild-plugin-html';
import esbuild from 'esbuild';

await esbuild.build({
    plugins: [
        htmlPlugin({
            minifyOptions: {
                collapseWhitespace: true,
            },
        }),
    ],
});

Released under the MIT License.